Zari

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Character:Zari
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Zari
ZariPhoto.jpg
Character
Played ByJim
ClassShadow Monk/Assassin Rogue
AllegianceRoundtable Guild/Temple of War
RaceAkesen
Birthdate6497
PronounsHe/Him
Size, Weight, HeightMedium, 5'8", 125 lbs
LanguagesThieves' Cant, Akesen, Common, Dwarven, Abyssal

Zari is an Akesen from a small isolated mountain town in Sezeril.

Temple of War

Zari's hometown is home to the Pantheon of Torment. Most worship the Pantheon out of necessity rather than want: the gods of the pantheon are evil and demand tribute.

Zari is a member of the Temple of War. Zari was raised from a young age to be an agent that serves the temple. War demands the head of foreign royalty as tribute each year. The village is too small to wage war on other towns, much less invading a foreign nation, so agents from the Temple of War are trained in stealth and assassination in order to claim a head without bringing attention to the village.

As part of Zari's training he met with an avatar of War, who bestowed upon him a boon: Devil's Sight. This boon gives him the ability to see in pure darkness.

Upon completing training for the Temple of War, Zari was sent out to claim a head. He was exiled for this quest, and is unable to return home until its completion. Agents of the temple are given free reign to achieve their goal in any way possible so long as they do not get caught. Zari despises being forced into evil though, and is looking for the head of someone despicable to bring back. As part of his quest, he joined the Elwood Guild in order to find someone sufficiently deserving of beheading. Zari always carries with him the dagger given to him by the Temple of War for beheading in case a suitable target is found.

Personality

Zari's home village is in an isolated mountain, so Zari is not accustomed to the cultures of those outside of his village. He tries to be friendly at all times, but can come off as odd due to his familiarity with death and the normality of evil acts within the Temple of War.

Zari has a very serious and professional demeanor. He is blunt when annoyed by someone. He is easily annoyed by others not taking the task they are assigned to seriously or goofing off.

Zari despises evil of all kinds and always tries to eliminate it whenever possible. Zari tends to get obsessed with his goals. Once he has a goal set in his mind, he will pursue it until it is complete, even at the cost of his own physical and mental health along the way.

In the back of his mind, Zari knows that if he fails his quest from the Temple of War, his loved ones at home will most likely be killed.

Abilities

Zari is trained as both a Shadow Monk and Assassin Rogue by the Temple of War. This combination of skills is designed to be able to infiltrate, kill a target, then extract without ever being seen.

Zari's signature move is to cover an area with darkness, then teleport through the darkness to a target and attack them rapidly. Zari's Devil's Sight allows him to see even in magical darkness, so he is uninhibited by the darkness he casts. This ability is less effective when fighting alongside allies since this will also blind his allies. For this reason, Zari prefers to initiate combat and use his signature move as an opener, hopefully eliminating the biggest threat first, or scouting ahead alone using his stealth.

Zari primarily wields a rapier, but will also use hand-to-hand combat alongside the rapier or when disarmed.